It’s one of the few times in Super Mario 3D Land where the styles clash, but this big one pops up because it draws inspiration at once from New Super Mario Bros and Super Mario Galaxy.
The basic concept of the game is as old as time and we don’t fault Nintendo for reusing it, as we’d almost be disappointed if the devs dropped the tradition at this point. And despite any advancements made in the gameplay and level design over the last 25 years, the plot is the same as it ever was: Bowser kidnaps Princess Peach, Mario keeps jumping on things until he saves her.
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Despite the simplicity to the concept of a little guy jumping from a thing to another thing, 3D Land has so many different techniques and styles to select from in series history, finding that middle ground is nebulous at best.